How to make Healing more Interesting in TTRPGs
DoubleDM - A podcast by DoubleDM - Mondays

Most TTRPGs have some form of damage, be it hit points, sanity, emotional damage or whatever. All these systems then also have something else... Healing! When there is damage you need to think about healing and recovering from said damage.But most of the time the healing feels... unengaging and more like a tacked-on necessity than an actual gameplay mechanic. That's not necessarily bad but let's think about how to make the healing more interesting!Check here for all further information:You can find us on the Web under these Links: https://www.doubledm.com/ https://twitter.com/DoubleDMpod https://www.instagram.com/doubledmpod/?hl=de https://ko-fi.com/doubledmIf you want to reach out to us via E-Mail use: [email protected] Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ Hosted on Acast. See acast.com/privacy for more information.